Armor

Suits of Armor

Tier 0: Unarmored

Damage Reduction 0, + 2 AC

Tier 1: Padded Armor, Leather Armor

Damage Reduction 1, +1 AC Movement 20 feet, Movement Bonus at 10 Strength

Tier 2: Scale Armor, Byrnie, Ring Mail

Damage Reduction 2, AC -1 Movement 20 feet, Movement Bonus at 12 Strength

'''Tier 3: Full Mail, Brigandine. Breastplate'''

Damage Reduction 3, AC -2, Movement 15 feet, Movement Bonus at 14 Strength

Tier 4: Field Plate

Damage Reduction 4, AC- 3, Movement 10 feet, Movement Bonus at 16 Strength

Tier 5: Full Platemail Armor

Damage Reduction 5, AC -4, Movement 5 feet, Movement Bonus at 18 Strength

Shields 

Tier 0: One Handed Weapon and free hand

AC 1

Tier 1: Buckler, Shield Boss

Damage Reduction 1, AC -1, Can be used with 2 handed Weapons excluding polearms

Tier 2: Round Shield, Targe, Rawhide Shield

Damage Reduction 2, AC -1

Tier 3: Kite Shield, Heater Shield

Damage Reduction 3, AC -3 (Reduced to -1 while mounted)

Tier 4: Tower Shield, Great Shield

Damage Reduction 4, AC -3, Cannot be used on horseback

Special: Pavise

AC 2 vs missles, Increases Armor Movement Penalty by 1 str modifier, Requires an Action to set up or to take down. Portable cover for Bowmen, Crossbowmen, and Gunners.

Movement: 10 Dex = 20, + 5 per 2 modifier

Wolf 30

Warhorse 25